TACTICAL ARCHIVE // CAMPAIGN SECTORS

Iron Nest Campaign Operations (Missions 1–15)

Every campaign mission introduces distinct artillery challenges: moving naval and rail targets, enemy counter-battery salvos, emergency relocations, night illumination, and moral end-game decisions.

Iron Nest Mission 01: Calibration Fire
M01
Low

Calibration Fire

Master the foundational Iron Nest firing loop without combat pressure: line measurement, powder charge selection, gun elevation, and breach loading.

H (High Explosive)
Intel →
Iron Nest Mission 02: Fire and Light
M02
Low

Fire and Light

Solve two-station spotter triangulation under night conditions, illuminate hostile infantry with Star Shells, and execute precision follow-up salvos.

STAR (Illumination) H (High Explosive)
Intel →
Iron Nest Mission 03: Liberation
M03
Medium

Liberation

Rebuild shifted firing origins, interpret P4 reconnaissance data, and use Armor-Piercing (AP) shells to neutralize a fortified underground ammunition cache.

AP (Armor-Piercing) H (High Explosive)
Intel →
Iron Nest Mission 04: Counter-Battery
M04
High

Counter-Battery

Survive intense enemy artillery fire under a strict Counter-Battery Timer (CBT). Pre-calculate coordinates and destroy hostile howitzers before their salvos hit.

CBT Active H (High Explosive) APHE
Intel →
Iron Nest Mission 05: Iron Road
M05
High

Iron Road

Intercept and derail a moving armored supply train along railway waypoints, time the War Horn signal, and eliminate heavy AP emplacements.

AP (Armor-Piercing) H (High Explosive)
Intel →
Iron Nest Mission 06: Siege of Cartagena
M06
High

Siege of Cartagena

Solve chained defensive installations, survive an Emergency Move relocation, and deploy smoke shells (SMK) to assist friendly infantry breakout.

E-Move SMK (Smoke) HCHE
Intel →
Iron Nest Mission 07: The Gorge
M07
Medium

The Gorge

Restart the damaged turret systems, operate with degraded acoustic sensors, and execute blind observed-fire corrections across a fog-covered mountain pass.

H (High Explosive) STAR
Intel →
Iron Nest Mission 08: Rock of Gibraltar
M08
High

Rock of Gibraltar

Coordinate synchronized naval strikes, obey strict cease-fire time windows, and solve complex chained reference points without alerting enemy radar.

AP (Armor-Piercing) H
Intel →
Iron Nest Mission 09: Dead Reckoning
M09
High

Dead Reckoning

Deploy Tear gas chemical shells to force camouflaged hostile garrison units to expose their positions before executing heavy destructive bombardment.

TEAR (Chemical) HCHE
Intel →
Iron Nest Mission 10: Phantom Battery
M10
Extreme

Phantom Battery

Engage an elusive mobile artillery battery that relocates after every volley. Utilize dual Position Reports to pinpoint firing origins after Emergency Move.

CBT Active E-Move APHE H
Intel →
Iron Nest Mission 11: High Tide
M11
Extreme

High Tide

Defend against amphibious landing craft assault waves. Manage dual-gun firing cycles across multiple fast-moving surface contacts until the 07:14 hold deadline.

HCHE H
Intel →
Iron Nest Mission 12: Fire on Call
M12
High

Fire on Call

Provide precision fire support for advancing friendly units. Differentiate between safe barrage requests and high-risk close-proximity friendly-fire situations.

AP (Precision) SMK
Intel →
Iron Nest Mission 13: Blind Fire
M13
High

Blind Fire

Bombard unconfirmed hostile strongpoints through severe electrical storm interference. Leverage HCHE blast radius tolerance for high-uncertainty coordinates.

HCHE H
Intel →
Iron Nest Mission 14: Final Harvest
M14
Extreme

Final Harvest

Endure multi-front counter-battery fire while executing synchronized support missions. Replenish powder stocks before committing guns to long-range solutions.

CBT Active E-Move APHE HCHE
Intel →
Iron Nest Mission 15: White Shells
M15
Special

White Shells

The climactic finale of Iron Nest. Decide the fate of Barcelona across 4 distinct ending paths: PRPG delivery, chemical submission, atomic strike, or open rebellion.

PRPG CHEM
Intel →