Mission 05: Iron Road Walkthrough & Solutions | Iron Nest
Intercept and derail a moving armored supply train along railway waypoints, time the War Horn signal, and eliminate heavy AP emplacements.
UPDATED: 2026-08-24 AUTHOR: COMMAND BATTERY OBSERVER COMPAT: v1.0 STEAM
Mission Summary & Rapid Solution TL;DR EXECUTION
Do not chase the moving train. Lead the train by targeting Railway Chokepoint Waypoint 3 (18.50 km / 142.0° / 4 charges / 55.5° elevation). Fire 18 seconds before train arrival.
- ✓ Track armored train speed and project railway waypoint intercept time
- ✓ Target fixed Chokepoint Waypoint 3 with AP ammunition
- ✓ Eliminate both heavy armored gun emplacements
- ✓ Coordinate War Horn signal with friendly ground assault
Intercepting Moving Rail Targets
Attempting to track the armored train dynamically will result in missed shots due to turret traverse latency and projectile flight duration.
RAILWAY INTERCEPT KINEMATICS: SECTOR ECHO-05 (IRON ROAD)
DYNAMIC TARGET LEAD // 18s FLIGHT
Intercept Solution Table
- Intercept Point: Railway Bridge Chokepoint (Waypoint 3)
- Range from Nest:
18.50 km - Bearing:
142.0° - Charges:
4 Charges - Elevation:
18.50 × 3.0 = 55.50° - Lead Time: Fire
18 secondsafter train clears Waypoint 2.
>Frequently Encountered Tactical Problems
Q1How do I lead the moving train?
Calculate the shell flight time (approx 18s at 18.5 km). Watch the train pass Waypoint 2 on the teleprinter ticker, wait the delta interval, and fire at the fixed Waypoint 3 track.